Tripo3D H3.1 Multiview

Model Information

Display Name: Tripo3D H3.1 Multiview

API Model ID: tripo3d/h3.1-multiview-to-3d

Category: Image To 3D

Description: Tripo3D H3.1 Multiview generates high-fidelity 3D models from 2-4 multi-view images using advanced neural reconstruction. Offers granular control over texture quality, geometry detail, mesh topology, and PBR materials for production-ready 3D assets. **Key Features:** - Multi-view input: 2-4 images (front + left/back/right) - Texture tiers: none, standard, detailed - Geometry quality: standard or detailed - Quad mesh support for clean topology - PBR material generation - Texture alignment control - Auto-sizing and orientation options - Seed control for reproducibility **Capabilities:** - Multi-view image-to-3D reconstruction - Tiered texture quality generation - High-detail geometry reconstruction - Quad mesh topology for animation-ready models - PBR material maps (metallic, roughness, normal) - Texture alignment to original images or geometry - Automatic model scaling **Best For:** - Professional 3D asset production from photos - Game-ready model creation with quad mesh - Product visualization from reference photos - Digital twin creation from multi-angle captures - Animation-ready character models - Architectural and industrial 3D scanning **Input Requirements:** - Images: 2-4 views (front required + left/back/right) - More views produce more accurate reconstructions **Parameters:** - texture_tier: none, standard (default), detailed - geometry_quality: standard (default), detailed - quad: false (default), true (quad mesh topology) - pbr: true (default), false - texture_alignment: original_image, geometry - auto_size: true/false - orientation: default, align_image - face_limit: polygon count limit - model_seed / texture_seed: reproducibility control **Output:** - Format: GLB (GL Transmission Format Binary) - Includes textures, normals, and PBR maps based on settings **Pricing Tiers:** - Base (no texture): lowest cost - Standard texture: +additional cost - Detailed texture: +premium cost - Detailed geometry: +additional cost - Quad mesh: +small additional cost **Limitations:** - Minimum 2 images required (front + one other angle) - Maximum 4 images - Best results with evenly lit, consistent background images

How to Use This Model

To use Tripo3D H3.1 Multiview via the HInow.ai API, use the model ID: tripo3d/h3.1-multiview-to-3d

API Request Example (Image Generation)


POST https://api.hinow.ai/v1/images
Authorization: Bearer YOUR_API_KEY
Content-Type: application/json

{
  "model": "tripo3d/h3.1-multiview-to-3d",
  "prompt": "Your image description here"
}
              

Pricing

  • total: $0.14

Available Parameters

  • texture_tier: Texture quality tier (Options: standard, detailed, ultra)
  • geometry_quality: Geometry quality level (Options: standard, detailed)
  • quad: Use quad mesh instead of triangle (Options: true, false)
  • pbr: Enable PBR materials (Options: true, false)
  • face_limit: Maximum face count (Options: 10000, 30000, 50000, 100000)
  • auto_size: Auto-detect real-world size (Options: true, false)
  • orientation: Model orientation (Options: default, align_image)
  • texture_alignment: Texture alignment strategy (Options: original_image, geometry)
  • model_seed: Seed for mesh generation
  • texture_seed: Seed for texture generation

Quick Reference

To use this model, set: "model": "tripo3d/h3.1-multiview-to-3d"

Featured: No

Documentation: https://hinow.ai/models/tripo3d/h3.1-multiview-to-3d

API Endpoint: https://api.hinow.ai/v1

Back to Models

Tripo3D H3.1 Multiview

tripo3d/h3.1-multiview-to-3d

$0.140
per image

About

Tripo3D H3.1 Multiview generates high-fidelity 3D models from 2-4 multi-view images using advanced neural reconstruction. Offers granular control over texture quality, geometry detail, mesh topology, and PBR materials for production-ready 3D assets.

Key Features:

  • Multi-view input: 2-4 images (front + left/back/right)
  • Texture tiers: none, standard, detailed
  • Geometry quality: standard or detailed
  • Quad mesh support for clean topology
  • PBR material generation
  • Texture alignment control
  • Auto-sizing and orientation options
  • Seed control for reproducibility

Capabilities:

  • Multi-view image-to-3D reconstruction
  • Tiered texture quality generation
  • High-detail geometry reconstruction
  • Quad mesh topology for animation-ready models
  • PBR material maps (metallic, roughness, normal)
  • Texture alignment to original images or geometry
  • Automatic model scaling

Best For:

  • Professional 3D asset production from photos
  • Game-ready model creation with quad mesh
  • Product visualization from reference photos
  • Digital twin creation from multi-angle captures
  • Animation-ready character models
  • Architectural and industrial 3D scanning

Input Requirements:

  • Images: 2-4 views (front required + left/back/right)
  • More views produce more accurate reconstructions

Parameters:

  • texture_tier: none, standard (default), detailed
  • geometry_quality: standard (default), detailed
  • quad: false (default), true (quad mesh topology)
  • pbr: true (default), false
  • texture_alignment: original_image, geometry
  • auto_size: true/false
  • orientation: default, align_image
  • face_limit: polygon count limit
  • model_seed / texture_seed: reproducibility control

Output:

  • Format: GLB (GL Transmission Format Binary)
  • Includes textures, normals, and PBR maps based on settings

Pricing Tiers:

  • Base (no texture): lowest cost
  • Standard texture: +additional cost
  • Detailed texture: +premium cost
  • Detailed geometry: +additional cost
  • Quad mesh: +small additional cost

Limitations:

  • Minimum 2 images required (front + one other angle)
  • Maximum 4 images
  • Best results with evenly lit, consistent background images

Capabilities

Image To 3D

Parameters

texture_tier

Texture quality tier

standarddetailedultra
geometry_quality

Geometry quality level

standarddetailed
quad

Use quad mesh instead of triangle

truefalse
pbr

Enable PBR materials

truefalse
face_limit

Maximum face count

100003000050000100000
auto_size

Auto-detect real-world size

truefalse
orientation

Model orientation

defaultalign_image
texture_alignment

Texture alignment strategy

original_imagegeometry
model_seed

Seed for mesh generation

texture_seed

Seed for texture generation

Code Examples

curl -X POST https://api.hinow.ai/v1/images \
  -H "Content-Type: application/json" \
  -H "Authorization: Bearer $HINOW_API_KEY" \
  -d '{
    "model": "tripo3d/h3.1-multiview-to-3d",
    "prompt": "Transform this image into cyberpunk style",
    "images": [
      "https://example.com/image1.jpg",
      "data:image/png;base64,iVBORw0KGgo..."
    ],
    "parameters": {
      "texture_tier": "standard",
      "geometry_quality": "standard",
      "quad": "true",
      "pbr": "true",
      "face_limit": "10000",
      "auto_size": "true",
      "orientation": "default",
      "texture_alignment": "original_image",
      "model_seed": "",
      "texture_seed": ""
    }
  }'