Stable Fast 3D

Model Information

Display Name: Stable Fast 3D

API Model ID: stability-ai/stable-fast-3d

Category: Image To 3D

Description: Stable Fast 3D generates a high-quality textured 3D asset (glTF/GLB) from a single 2D input image, in seconds. **Key Features:** - Single image to textured 3D model (GLB output) - Albedo + normal maps, configurable texture resolution - Optional remeshing (quad/triangle) and vertex-count control **Best For:** - Rapid 3D asset creation from concept images - Game and AR/VR prototyping **Note:** Output is a binary GLB (model/gltf-binary).

How to Use This Model

To use Stable Fast 3D via the HInow.ai API, use the model ID: stability-ai/stable-fast-3d

API Request Example (Image Generation)


POST https://api.hinow.ai/v1/images
Authorization: Bearer YOUR_API_KEY
Content-Type: application/json

{
  "model": "stability-ai/stable-fast-3d",
  "prompt": "Your image description here"
}
              

Pricing

  • total: $0.15

Available Parameters

  • texture_resolution: Resolution of the albedo and normal map textures. (Options: 512, 1024, 2048)
  • foreground_ratio: Padding around the object within the frame (0.1-1). Lower = more padding.
  • remesh: Remeshing algorithm. quad/triangle useful for DCC tools (Maya/Blender). (Options: none, quad, triangle)
  • vertex_count: Approximate target vertex count for the simplified mesh. -1 = no limit.

Quick Reference

To use this model, set: "model": "stability-ai/stable-fast-3d"

Featured: No

Documentation: https://hinow.ai/models/stability-ai/stable-fast-3d

API Endpoint: https://api.hinow.ai/v1

Back to Models

Stable Fast 3D

stability-ai/stable-fast-3d

$0.150
per image

About

Stable Fast 3D generates a high-quality textured 3D asset (glTF/GLB) from a single 2D input image, in seconds.

Key Features:

  • Single image to textured 3D model (GLB output)
  • Albedo + normal maps, configurable texture resolution
  • Optional remeshing (quad/triangle) and vertex-count control

Best For:

  • Rapid 3D asset creation from concept images
  • Game and AR/VR prototyping

Note: Output is a binary GLB (model/gltf-binary).

Capabilities

Image To 3D

Parameters

texture_resolution

Resolution of the albedo and normal map textures.

51210242048
foreground_ratio

Padding around the object within the frame (0.1-1). Lower = more padding.

remesh

Remeshing algorithm. quad/triangle useful for DCC tools (Maya/Blender).

nonequadtriangle
vertex_count

Approximate target vertex count for the simplified mesh. -1 = no limit.

Code Examples

curl -X POST https://api.hinow.ai/v1/images \
  -H "Content-Type: application/json" \
  -H "Authorization: Bearer $HINOW_API_KEY" \
  -d '{
    "model": "stability-ai/stable-fast-3d",
    "prompt": "Transform this image into cyberpunk style",
    "images": [
      "https://example.com/image1.jpg",
      "data:image/png;base64,iVBORw0KGgo..."
    ],
    "parameters": {
      "texture_resolution": "512",
      "foreground_ratio": "",
      "remesh": "none",
      "vertex_count": ""
    }
  }'